Filter Plugin
rotoscoping
---
schema_version: 0.1
type: filter
identifier: rotoscoping
title: Rotoscoping
copyright: Copyright (C) 2011 Till Theato
version: 0.3
license: GPL
language: en
url: none
creator: Till Theato <root@ttill.de>
tags:
- Video
description: Keyframable vector based rotoscoping
bugs:
- in some cases top most row in polygon is assigned to outside
parameters:
- identifier: mode
title: Mode
type: string
description: How to visualize the area described by the spline
readonly: no
required: no
default: alpha
mutable: yes
widget: dropdown
values:
- alpha
- luma
- rgb
- identifier: alpha_operation
title: Alpha Operation
type: string
description: |
How to proceed with the current alpha mask (only if mode = alpha).
clear = existing alpha mask is overwritten
max = maximum: existing alpha mask, mask generated by this filter
min = minimum: existing alpha mask, mask generated by this filter
add = existing alpha mask + generated mask
sub = existing alpha mask - generated mask
readonly: no
required: no
default: clear
mutable: yes
widget: dropdown
values:
- clear
- max
- min
- add
- sub
- identifier: invert
title: Invert
type: integer
description: use area inside of spline (0) or the outside (1)
readonly: no
required: no
minimum: 0
maximum: 1
default: 0
mutable: yes
widget: checkbox
- identifier: feather
title: Feather
type: integer
description: amount of feathering (radius of "average" blur applied on mask)
readonly: no
required: no
minimum: 0
maximum: 1000
default: 0
mutable: yes
widget: spinner
- identifier: feather_passes
title: Feathering passes
type: integer
description: number of blur (feathering) passes
readonly: no
required: no
minimum: 1
maximum: 1000
default: 1
mutable: yes
widget: spinner
- identifier: spline
title: Spline
type: string
description: The spline, a list of cubic Bézier curves, is described using JSON. The most basic parts are the coordinate tuples: [x, y]; x,y will be mapped from the range 0-1 to the image dimensions. Next layer are the Bézier points: [handle 1, point, handle 2] with handle 1, point, handle 2 being coordinate tuples The spline is a list of Bézier points. Optionally keyframes can be defined as a object of frame values, relative to the filter's in point, assigned to splines.
readonly: no
required: yes
mutable: yes
...